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Call Of Duty: Ghosts Trailer

Discussion in 'The Watercooler' started by TerribleTowelFlying, Aug 15, 2013.

  1. TerribleTowelFlying

    TerribleTowelFlying Staff Member Site Admin Mod Team

    23,294
    2,328
    Oct 12, 2011
    Infinity Ward posted a trailer for multiplayer game play yesterday. The video has lots of violence and bad words, so if you don't like that stuff, you shouldn't watch it.

    [tweet]367703041275084800[/tweet]

    [video=youtube;K2uN1gwxM8o]https://www.youtube.com/watch?v=K2uN1gwxM8o&feature=player_embedded[/video]
     
  2. Ray D

    Ray D Staff Member Mod Team

    11,049
    2,297
    Oct 18, 2011
    Watched the pros play and a few other matches. Some initial thoughts:

    Zero recoil on any gun. Ugh. The roughest recoil of all the guns I saw was lighter than the easiest recoil guns in CoD4. Gotta dumb the game down even more I guess.

    Maps cluttered as one would expect. Head glitching will still reign supreme with the added element of side glitching! (excuse me whilst I gag)

    The game will get further balancing before launch, so initial reports may not be as grim when the game goes live. But SMGs are now water guns. Snipers got even better (if that was possible). ARs are the best all-around tool. The new Marksman Rifles are OOOOOOPPPPPP (due to low recoil). No word on shotguns/explosives/equipment worth noting. With the varying ways to build your character though, this may all be incorrect. It could be that with the limited time available, initial players just haven't found the optimal setups yet.

    Search and Rescue seems like it'll be a great game type.

    Cranked sounds good in theory. The problem is that 30 seconds is a ton of time. It really is (all you need to reset the clock is an assist. Not a kill). Couple that with the timer ONLY beginning after a kill and I don't think the play set discourages camping nearly as much as they hope. But I guess it's better than nothing.

    Graphics look decent. Not "ZOMG GREAT," but best in CoD so far anyway. Movement seems smooth and snappy. I haven't seen enough of the maps to make judgement, but they seem interesting at least.

    Overall impression? It's a hot mess. But I'll probably get it anyway. :roflmao:
     

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